Products are a three-way parlay
The three things all successful products get right
The three things all successful products get right
On creating products that matter
On pairing form and intention
On using cost-of-change to guide process design for a project
On identifying and sequencing the actions that matter most
A career of sprints is an exhausting prospect
On the power of decoupling impact from hours worked
On the experience of being a knowledge worker
On making things that make you feel free
On how to approach design problems
On figuring out what should belong and what shouldn’t
On why adding headcount doesn’t make up for poor management or process.
On how to start a business
On the importance of consistently showing up
On the difference between perfectionism, craftsmanship, and laziness
On the ebbs and flows of making things
On using degrees of certainty to make product decisions
On allowing time to weather your work
On having the courage to build less
On being a more valuable contributor to conversations
On how to use fidelity as a communication tool
On how to hold your creative work more loosely
A brief overview of the relationship between Aperture, Shutter Speed, and ISO
On the importance of making things in community
A story about the art of anything
A mediation on making room for ideas and bringing them to life
A perfectionist’s guide to writing (and sharing) more easily
On finding the courage to live the life we were created for
Processing the pain and promise of progress in the epicenter of disruption, San Francisco
On the myth of overnight success
On the importance of creating for yourself and no one else
On why creativity ultimately has nothing to do with what we make and everything to do with what living a life of courage makes of us
On creation feeling more like surrender than accomplishment
An exercise in breaking through my inability to embrace my desire to create
On using constraints to unlock hyper-creativity
On learning to embrace and seek discomfort